This research focuses on several aspects of video streaming: compression, algorithms, broadcasting daemons, encoding technologies, patenting and licensing issues, secure authentication measures and archiving.
Being the field of research a rapidly evolving ground, this research has to be referred as the current status of technology in year 2006. At the time of writing some promising technologies are still in development and, once they achieved maturity, they might affect our results1.
1. Codecs like Dirac and Snow are still in development and therefore kept out of this research, while it is foreseeable their importance and incidence on our results.
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2000 - 2008
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